+8% Magic Penetration
Classic
League of Legends Classic
Explore Classic champions, items, runes, masteries, and summoner spells, or try the rune and mastery simulators.
Masteries
Offense18
Arcane KnowledgeOffense
ArchmageOffenseIncreases Ability Power by 1.25%/2.5%/3.75%/5%
BlastOffense+0.25/0.5/0.75/1 Ability Power per level
Brute ForceOffense+1.5/3 Attack Damage
ButcherOffenseBasic attacks deal 2/4 bonus damage to minions and monsters
DeadlinessOffense+0.166/0.333/0.498/0.664 Attack Damage per level
DestructionOffenseIncrease damage to turrets by 5%
ExecutionerOffenseIncreases damage dealt by 5% to targets below 50% Health
FrenzyOffenseGrants 10% attack speed for 2 seconds after landing a critical hit
FuryOffense+1% Attack Speed per rank
HavocOffenseIncreases damage dealt by 0.67%/1.33%/2%
LethalityOffense+2.5%/5% Critical Strike Damage (5%/10% for melee)
Mental ForceOffense+2/4/6 Ability Power
SorceryOffense+1% Cooldown Reduction per rank
SpellswordOffenseDeals 5% of your Ability Power as magic damage on basic attacks
Summoner's WrathOffenseImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
SunderOffense+2/4/6 Lethality
Weapon ExpertiseOffense+8% Armor Penetration
Defense19
Bladed ArmorDefenseDeals 6 damage to any enemy monster that attacks you
BlockDefenseReduces damage taken from champion basic attacks by 3
DefenderDefenseGrants +1 Armor and Magic Resist for each nearby enemy champion
DurabilityDefense+1.5/3/4.5/6 Health per level
Good HandsDefenseReduce time spent dead by 10%
HardinessDefense+2/4/6 Armor
Honor GuardDefenseReduces damage taken from all sources by 3%
JuggernautDefenseIncreases your maximum Health by 1.5%/2.75%/4%
Legendary ArmorDefenseIncreases bonus Armor and Magic Resist by +2%/4%/6%
PerseveranceDefenseGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
Reinforced ArmorDefenseReduce damage taken from critical strikes by 10%
RelentlessDefenseReduces the effectiveness of slows by 7.5%/15%
ResistanceDefense+2/4/6 Magic Resist
SafeguardDefenseReduces damage taken from turrets by 5%
Summoner's ResolveDefenseImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
TenaciousDefenseReduces the duration of crowd control effects by 5%/10%/15%
Tough SkinDefenseReduces damage taken from monsters by 1/2
UnyieldingDefenseReduces damage taken from enemy champions by 1/2
Veteran's ScarsDefense+30 Health
Utility19
ArtifacerUtilityReduces the cooldown of activated items by 7.5%/15%
AwarenessUtilityIncreases Experience earned by 1.25%/2.5%/3.75%/5%
BiscuiteerUtilityStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
Expanded MindUtility+4/7/10 mana per level
ExplorerUtilityStart the game with an Explorer's Ward.
GreedUtilityGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Improved RecallUtilityReduces the cast time of Recall by 1 second
IntelligenceUtility+2%/4%/6% Cooldown Reduction
MastermindUtilityReduces the cooldown of Summoner Spells by 4%/7%/10%
MeditationUtility+1/2/3 Mana Regen per 5 seconds
NimbleUtilityGrants 3% increased Movement Speed
PickpocketUtilityGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
Runic AffinityUtilityIncreases the duration of neutral monster buffs by 20%
ScoutUtilityWards gain 25% increased vision range for the first 3 seconds after placing them
Strength of SpiritUtilityUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
Summoner's InsightUtilityImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
VampirismUtility+1%/2%/3% Lifesteal and Spell Vamp
WandererUtilityGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
WealthUtilityIncreases starting gold by 35/75